In developing this process-based studio experiment, The Game, I channeled a confluence of personal experience and practical knowledge on concepts such as fluxus, praxis, Oblique Strategies, and transformative pedagogy (broadly defined). Here I share two versions of The Game: One outlines the basic terms, parameters, and instructions for Playing The Game, which can be adapted and played by anyone. The second summarizes the specific parameters of The Game I Played from February to May 2024.